|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Thumb Green
The Valyrian Mercenary Army
2160
|
Posted - 2015.03.18 15:24:00 -
[1] - Quote
Personally I think there shouldn't be any payout lower than 200k.
Take your stinking paws off me, you damned dirty hipster!
Rated [TV-MA]
|
Thumb Green
The Valyrian Mercenary Army
2161
|
Posted - 2015.03.18 17:37:00 -
[2] - Quote
Outlaw OneZero wrote:LOOKMOM NOHANDS wrote:Funny thing is if you run a few FW matches you can generally fund yourself very well in pubs.
I must be stupid, but I fail to see how running in a game mode that doesn't pay ISK at all helps fund anything. Care to explain? LP gear is significantly cheaper in ISK than regular gear. If you run a mix of FW & pubs and don't end up on the side that gets stomped too often you can do alright. However when I boot up dust I want to play it, not spend 5 - 20 minutes waiting to just find the match and then another 5 minutes waiting to deploy and then however long is left in the warbarge just for 1 FW match; man, fck that noise with a barbed rod.
Take your stinking paws off me, you damned dirty hipster!
Rated [TV-MA]
|
Thumb Green
The Valyrian Mercenary Army
2166
|
Posted - 2015.03.18 21:06:00 -
[3] - Quote
Joseph Ridgeson wrote:To be fair, most of the true protostomping is done via Squads and these are people that can run for a long, long time before going bankrupt. If everyone is given an ISK increase, it likely just means that people that are playing solo will still lose to the full on team.
Yeah well you know, teamwork is OP and a higher payout will never change that. What it does change is their ability to make a profit of more than a few ten thousand without having to run gimped fits. Which in turn allows them to put up more of a fight. Sure chances are they'll still get their asses handed to them however losing while still putting up a good fight and making a profit feels 100 times better than melting in the blink of an eye in a BPO or gimped fit; it doesn't matter if you make a profit, that sh!t just ain't fun.
Joseph Ridgeson wrote:However, should Prototype be something that people run all the time? Perhaps the better question is: Should prototype be something that only the "elite" can afford to run more than 1-3 fits of in every match without going broke within a week?
Take your stinking paws off me, you damned dirty hipster!
Rated [TV-MA]
|
Thumb Green
The Valyrian Mercenary Army
2168
|
Posted - 2015.03.19 01:16:00 -
[4] - Quote
Joseph Ridgeson wrote: I am not sure if that is the better question to ask. I had about 40 million from running basic suits until about 3 months ago. Basic Caldari Suit (BPO Raven) with complex Modules where I could fit an an Assault Rail Rifle. Was about 11k or so. Once I got to that much and realized that I had 40 million SP, I might as well run Prototype suits. In a month, I was still isk positive. Suit ran slightly less than 100k so I could lose two a match and still break even. Even if I lost 4 a match, that amounts to 200 matches *1 before I go bankrupt. When I didn't lose two, used a different suit, or got more money for doing exceptionally well I extended that bankruptcy point.
I am in no way elite. I am mediocre usually, 'decent' when doing well *2.
Suits, especially if you opt not to use a prototype weapon, don't have to cost more than 100k when Prototype. It isn't like they are well out of reach of the average player out there *3.
Of course, it is the greatest feat ever accomplished by the upper 1% to get the 15% to lobby for them *4. Payouts could be increased; it certainly doesn't hurt me as I already use mostly Prototype. However, pay outs were increased via vendor trash salvage which is what many people are forgetting. *5
If payouts were to be increased, what are some ways of going about it? I don't mean to put anyone of the spot with "you can't think of something, well it shouldn't happen!" but I am curious what would be a good place to put isk amounts so competent players can run prototype without having to have an excessive nest egg to begin with. *6
1: 200 matches for you and as low as 1 for others. 2: I put elite in quotation marks for a reason. I didn't mean actual elite players, I meant those that are a part of the rich groups. 3: You sure about that? From what I can tell the average player dies 3-5 times a match so that's 300-500k a match at that cost and that's when they're not trying; when they actually do try against the stompers it isn't uncommon to see several people go double digits in deaths 4: Just because it would also benefit the 1% it doesn't mean the rest are lobbying for them. Sure they'll benefit from it but they've already got a shitton of ISK, it doesn't make a difference to them. The rest though, it would make a difference to 5: When you're selling it to the NPC vendor it's just that. trash. Even with the market hooker's extra 15% it still doesn't get you much ISK unless you horde it for a while. Hell, I just sold off several hundreds of items that I've gathered in the past month or so and only got ~3.5 mil. 6: Currently I'm only arguing that there shouldn't be any payout less than 200k. Average payouts I'd put at 300k and then from there it can range depending on performance as it does now.
Take your stinking paws off me, you damned dirty hipster!
Rated [TV-MA]
|
|
|
|